2 MARKS
- What is a class?
- What is a turtle graphics?
- Show the advantages of software objects.
- What is top-down design?
- What is an Object?
- What is doc string?
- Define: “Reference”.
- State the advantages of modular design.
- What is a python module?
- What are the python modules?
- List the standard exception in python.
- Mention the purpose of graphics objects.
5 MARKS
- Explain the process of top-down design.
- Explain the fundamental features of turtle graphics.
- Explain the use of modular design in software development.
10 MARKS
- Explain the process of opening and closing a file in Python.
- Outline the implementation of exception handling mechanism in python.
- Describe the process of reading and writing file.
- Write a brief note on references in Python.
- Explain the use of modules and namespaces in python.
- Evaluate the methods used in Turtle graphics.